KESIEV

Tu costruisci robot / belli geniali 

NORIMAKI

pero' / tutti senza qualche rotella

10, 10, 10!

Akihabara

Pixelated indie-style videogames for your browsers and touch devices using HTML5, Javascript and nothing more!

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Meltingbot

Meltingbot is a magazine about. REST calls, rectangle packing and CSS transformations mixed together.

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Japstore

Full-featured free offline javascript applications for iPhone and iPod Touch!

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Kesiev Chiefs

A Ruby media player in 300 lines of code

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About me

About me and my life.

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WTF?

A (unfinished) manga about... well... videogames!

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Ichigo

A strawberry flavoured package manager for linux. Your tiny Gentoo.

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Something White

Un libro di Bianca Brenna

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Grow

You feed. It grows. An unfinished project store/blog. And a full featured JS blog.

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Kitty

A podcast (DTV, Yahoo! Podcast and more) client for KDE written in C++!

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Noribasic

A basic simulator for Firefox! A real tribute to the old Commodore 64!

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Kemail

A GMail clone in PHP/MySQL! - DEAD -

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Kiobashin

A kioslave that creates virtual filesystems using bashscripts under KDE!

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Norifeeder

An RSS Aggregator written in Javascript that simply works. For some technical limit, a PHP proxy with time-limited cache was added.

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Nori Nori Block

Nori Nori Block is online multiplayer tetris with statistics, custom game modes and more!

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JJogle

A search engine for real good words - by JJ!

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Kaffepot

A (old and unfinished) manga by KesieV. (Storyboard by Posixe/Lucio)

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Jubble Bobble

A full featured clone of Bubble Bobble for Siemens Java phones.

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Nori Nori Revolution

A DDR style game from the old kesiev.com site.

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Kesievaders

A Space Invaders clone from the old kesiev.com site.

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Io, Io, Io!

Chi lo vuole se lo prende

2009-12-01 23:35:46

Valido per un ingresso :) (Link)

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Commenti

Note: Non postate mille volte la stessa cosa. I commenti sono moderati!

Bianca @ 2009-12-18 10:43:04

Chunks è un'idea originale, che stimola. Mi piace molto.

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Who are you?

Your mail?

Your site?

Captcha, please.

means

What you say?

About me

I'm Francesco and I should be 30 years old now. Should be because this age is calculated by three lines of code and I could be dead now and this code can run forever. Never mind. I love computers and computer programming. I play videogames since the first day of the Atari age in Italy and I love them when are made by people. And this happens quite often, since there isn't - when I'm writing these lines - a machine which programs itself at this level of complexity - however should be interesting. How can be a self-programmed videogame? Something like Nethack? I love drawing manga, opensource and everything else is indie and made with love. Oh, I also love alive things. Bianca. But, seriously, we are in a world where machines sings that are Still Alive, so we can love everything. I also love friends. I've just a few of these little things and most of them are just chat contatcts. Who cares? Computers are made by people, used by people and transfer data made by people (eventually formatted to justified text by machines) so I'm (we're - as human) everywhere. And I love writing fuzzy things about technology, friends and me, if is alive. And I just love things? No. I hate the half of the things I've not listed here. If this was a classic personal blog of some frustrated teenager I should put you in the bad half. Cheese. You probably are in the good one - according my site stats.

Contacts

Mail/MSN: kesiev

AIM: kesiev

ICQ: 107199617

Skype: mrkesiev

Twitter: kesiev

RSS/Content: here

RSS/Comments: here

RSS/Shoutbox: here

Links

The Joseph Marquis Hut
The south side of the nerdness!

Something White
Bianca's website.

SyslogIZE
Ize/LordZe and his hypertech blog!

Weow
Azim, re-re-re-re-reloaded.

Stairbros
Remakes, freeware games and developer's stuff!

Shoutbox

Who are you?

Say what?

Akabane at 2010-07-17 00:48:25

kes, non mi funge il tuo indirizzo mail. ç_ç

Akabane at 2010-07-16 22:58:55

kes, non mi funge il tuo indirizzo mail. ç_ç

JasXamd at 2010-07-16 14:41:15

Thanks for the reply. Can you show me some of the example? possible a link? thanks

KesieV at 2010-07-16 12:24:22

I've seen a number of touch implementation on Akihabara but there isn't anything official since now. Someone is working at core level so we need to wait for their work or keep implementing that.

JasXamd at 2010-07-16 11:53:49

Hi.. May I ask you about Akihabara here? Does it support touch screen function other than the virtual touch screen controller? Because I want to be able to drag in game object around